Architect (revit and D5 render)
Scraped from: Afriworket
Job description
Job description We are looking for a highly skilled WebAR Developer to take ownership of our immersive mobile first browser-based experiences. You will be responsible for creating high-performance, interactive 3D portals that delight users and drive conversion. Role & Responsibilities Lead AR Development : Architect and implement high-performance WebAR experiences using Three.js, A-Frame, or similar WebXR frameworks. Asset Optimization : Establish pipelines to optimize 3D assets (GLB/USDZ) for rapid mobile loading and smooth rendering on various devices. Bridge Engineering: Work closely with our backend team to ensure seamless hand-offs between the AR experience and our WhatsApp commerce engine. Performance Tuning : Optimize for the "5-second rule," ensuring immersive experiences remain stable and fast over cellular networks. Interactive Design: Translate high-fidelity creative concepts into functional, interactive spatial environments. Qualifications Core Expertise : Deep proficiency in Javascript/TypeScript and WebGL/Three.js. WebAR Experience : Proven track record of shipping WebAR applications (using 8th Wall, MindAR, or custom WebXR implementations). Asset Optimization : Strong understanding of 3D asset workflows -specifically optimizing polygon counts, texture compression, and PBR for mobile performance. System Integration : Experience with deep linking and API-driven communication between wel frontends and backend services. Portfolio Required : Please provide links to your best work in WebAR or immersive web experiences. Nice-to-Haves Background in creative direction or UI/UX design for spatial computing. To Apply : Send your resume and portfolio (or links to your live projects) via Afriwork Bot
